A category of weapon target in the Command model.
A Missile is an aircraft and/or spacecraft that is generally unmanned, contains a guidance system, and a payload. In combat operations, the payload is usually a warhead. Missiles have a variety of sizes and designs. They may have rocket or jet engines, and may or may not have wings.
Command uses the weapon target types to determine if a particular weapon and sensor system can engage a particular target. For example, targets on land will often require different sensors and processing than targets on water. And, mobile targets will require terminal sensors and guidance to bring the warhead to the target.
Command distinguishes the weapon target types into:
Aircraft Helicopter Missile Submarine Surface Vessel Land Structure - Soft Land Structure - Hardened Mobile Target - Soft Mobile Target - Hardened