Difference between revisions of "Geoscape2008:BLUFOR Objectives"
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This is the Objectives Page for BLUFOR, and is maintained by the Admins. Please don't edit things that you think shouldn't be edited. | This is the Objectives Page for BLUFOR, and is maintained by the Admins. Please don't edit things that you think shouldn't be edited. | ||
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− | + | {{Geoscape2008:BLUFOR Links}} | |
* BLUFOR has harder objectives than REDFOR mainly because BLUFOR is militarily superior. | * BLUFOR has harder objectives than REDFOR mainly because BLUFOR is militarily superior. | ||
* NATO forces unlock after Article 5 of the North Atlantic treaty is invoked. Forces deployed in Iraq are available at a cost. | * NATO forces unlock after Article 5 of the North Atlantic treaty is invoked. Forces deployed in Iraq are available at a cost. | ||
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* On April 1st 2009 the scores are tallied and the winner is declared. | * On April 1st 2009 the scores are tallied and the winner is declared. | ||
** These are 'phase I' objectives. Depending on how the game goes there might be a 'phase II', after the 'phase I' winner is declared. | ** These are 'phase I' objectives. Depending on how the game goes there might be a 'phase II', after the 'phase I' winner is declared. | ||
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==Ultimate Objective== | ==Ultimate Objective== | ||
* Good sportsmanship, play nice, don't fight the umpires and admins, be nice to other people. | * Good sportsmanship, play nice, don't fight the umpires and admins, be nice to other people. | ||
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| 15 each || Capture a REDFOR player character alive, points distributed at end of game | | 15 each || Capture a REDFOR player character alive, points distributed at end of game | ||
|- | |- | ||
− | | | + | | 5 each || Kill a REDFOR player character |
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| 20 || Sink an enemy Frigate/Corvette | | 20 || Sink an enemy Frigate/Corvette | ||
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− | | 15 || Sink an enemy Auxiliary Ship | + | | 15 || Sink a type of military vessel not listed above |
+ | |- | ||
+ | | 10 || Sink an enemy Auxiliary Ship | ||
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* Score = 0 [[User:Baloogan|Baloogan]] 07:42, 2 January 2014 (PST) | * Score = 0 [[User:Baloogan|Baloogan]] 07:42, 2 January 2014 (PST) | ||
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[[Category:Geoscape_08_BLUFOR]] | [[Category:Geoscape_08_BLUFOR]] |
Latest revision as of 15:30, 26 March 2014
This is the Objectives Page for BLUFOR, and is maintained by the Admins. Please don't edit things that you think shouldn't be edited.
Distribution Statement D - CLASSIFIED SECRET - Distribution is authorised to Joint Task Force (JTF) components only. Other requests for this document shall be referred to Blu3wolf.
Warning - This document contains data whose existence is denied by law. display of this data is subject to severe disintegration. Disseminate in accordance with provisions of AFI-61-204.
HANDLING AND DESTRUCTION NOTICE - Destroy by any method that will prevent disclosure of contents or reconstruction of the document.
- BLUFOR has harder objectives than REDFOR mainly because BLUFOR is militarily superior.
- NATO forces unlock after Article 5 of the North Atlantic treaty is invoked. Forces deployed in Iraq are available at a cost.
- Nuclear weapons use must be within Kahn's Escalation Ladder parameters. It is unknown to BLUFOR if REDFOR is constrained or not.
- On April 1st 2009 the scores are tallied and the winner is declared.
- These are 'phase I' objectives. Depending on how the game goes there might be a 'phase II', after the 'phase I' winner is declared.
Contents
Ultimate Objective
- Good sportsmanship, play nice, don't fight the umpires and admins, be nice to other people.
Primary ObjectivesDetermine who REDFOR is and eliminate them
Prevent the proliferation of nuclear weapons in Asia
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Secondary ObjectivesMaintain force levels worldwide
Kill or Capture REDFOR Players
Complete objectives assigned by political leadership
Sink Ships
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Score Tally
- Score = 0 Baloogan 07:42, 2 January 2014 (PST)