Difference between revisions of "Keyboard Shortcuts"
From Baloogan Campaign Wiki
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* ] Drop active sonobuoy (shift sets the sonobuoy below the layer) | * ] Drop active sonobuoy (shift sets the sonobuoy below the layer) | ||
* DELETE Deletes selected units | * DELETE Deletes selected units | ||
− | * C Clone selected unit | + | * C Copy selected unit (Modifications do not carry over) |
+ | * Shift + C Clone selected unit (Modifications carry over) | ||
* D Detach selected units from group | * D Detach selected units from group | ||
* G Group selected units | * G Group selected units |
Latest revision as of 19:55, 12 January 2015
- (-) (KEYPAD) Decrease time compression
- (+) (KEYPAD) Increase time compression
- (*) (KEYPAD) Cycle display for datablocks (ALL, SELECTED UNIT, OFF)
- (/) (KEYPAD) Cycle display for datalinks (ALL, SELECTED UNIT, OFF)
- 3 (KEYPAD) drops contact
- 7 (KEYPAD) or HOME Cycle display for targeting vectors (ALL, SELECTED UNIT, OFF)
- 9 (KEYPAD) Switch between unit and group view
- [ Drop passive sonobuoy (shift sets the sonobuoy below the layer)
- ] Drop active sonobuoy (shift sets the sonobuoy below the layer)
- DELETE Deletes selected units
- C Copy selected unit (Modifications do not carry over)
- Shift + C Clone selected unit (Modifications carry over)
- D Detach selected units from group
- G Group selected units
- H Mark selected contact as hostile
- F Mark selected contact as friendly
- N Mark selected contact as neutral
- M Teleport selected unit
- O Launches OOB Display
- R Rename unit or group
- T Unit Tracking. UI centers on selected unit and follows it
- U Unassign selected units from mission
- X Zoom out, raise camera altitude
- Z Zoom in, lower camera altitude
- (ESC) Abort or leave special modes
- (CTRL)-D: Distance measuring tool
- SPACEBAR and BACKSPACE Cycle through your units
- END Cycle display for illumination vectors (ALL, SELECTED UNIT, OFF)
- ENTER (KEYPAD) Set time compression to 1:1
- (CTRL) + right click add new unit (in scenario editor), insert reference point or draw square of four ref. points
- SHIFT + F1 Attack targets (MANUAL)
- (CTRL) + F1 Attack targets (BEARING ONLY)
- F1 Attack targets (AUTOMATIC)
- F2 Set speed, altitude or depth for selected unit or group
- F3 Set course for selected unit or group
- F4 Formation editor
- F5 Magazines
- F6 Air Ops
- F7 Docking Ops
- F8 Weapons
- F9 Sensor control window
- F12 Pause/start game
Note: For KEYPAD commands, NumLock must be off!
- (SHIFT) + D Dipping Sonar
- V – Switch unit/group view, for laptops without a numeric keypad
- Ctrl+V – Toggle God’s Eye view
- F11 – open Mission Editor
- Ctrl+F11 – create new mission
- Ctrl+F9 – unit/group Doctrine + EMCON
- Ctrl+R – rename Reference Point (not sharing ‘R’ hotkey with Rename Unit)
- Ctrl+Del – delete selected ref point(s)
- Ctrl+Ins – add ref point
- B – return to base
- Ctrl+M – clear message log
- A – Toggle Hold Fire for selected units (no AI attacks)
- Ctrl+A – Toggle Hold Fire for all units on current side (no AI attacks)
- I – Toggle Ignore plotted path when attacking for selected unit
- Ctrl + I – Toggle Ignore plotted path when attacking for all units on current side
- E – Drop Target(s)
- Ctrl + E – Disengage (Drop all targets)
- Alt+S – Toggle sides (switch sides) in scenario editor
- P – Drop contact(s)