Difference between revisions of "CommandLua"

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* [[LuaApi:ScenEdit_SetWeather|ScenEdit_SetWeather]]
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* [[LuaApi:ScenEdit_AddAircraft|ScenEdit_AddAircraft]]
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{| class="wikitable"
* [[LuaApi:ScenEdit_AddShip|ScenEdit_AddShip]]
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|+ Command Lua API
* [[LuaApi:ScenEdit_AddSubmarine|ScenEdit_AddSubmarine]]
+
|-
* [[LuaApi:ScenEdit_AddFacility|ScenEdit_AddFacility]]
+
! Function Name
* [[LuaApi:ScenEdit_AssignUnitToMission|ScenEdit_AssignUnitToMission]]
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! Description
* [[LuaApi:ScenEdit_SetSidePosture|ScenEdit_SetSidePosture]]
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! Example
 +
|-
 +
| '''[[LuaApi:ScenEdit_SetWeather|ScenEdit_SetWeather]]'''
 +
|-
 +
| '''[[LuaApi:ScenEdit_AddAircraft|ScenEdit_AddAircraft]]'''
 +
|-
 +
| '''[[LuaApi:ScenEdit_AddShip|ScenEdit_AddShip]]'''
 +
|-
 +
| '''[[LuaApi:ScenEdit_AddSubmarine|ScenEdit_AddSubmarine]]'''
 +
|-
 +
| '''[[LuaApi:ScenEdit_AddFacility|ScenEdit_AddFacility]]'''
 +
|-
 +
| '''[[LuaApi:ScenEdit_AssignUnitToMission|ScenEdit_AssignUnitToMission]]'''
 +
|-
 +
| '''[[LuaApi:ScenEdit_SetSidePosture|ScenEdit_SetSidePosture]]'''
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|-
 +
| '''[[LuaApi:ScenEdit_SetEMCON|ScenEdit_SetEMCON]]'''
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|-
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| '''[[LuaApi:ScenEdit_RunScript|ScenEdit_RunScript]]'''
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|-
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| '''[[LuaApi:ScenEdit_SetKeyValue|ScenEdit_GetKeyValue]]'''
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|-
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| '''[[LuaApi:ScenEdit_GetKeyValue|ScenEdit_GetKeyValue]]'''
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|-
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| '''[[LuaApi:ScenEdit_AddUnit|ScenEdit_AddUnit]]'''
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|-
 +
| '''[[LuaApi:ScenEdit_SetUnit|ScenEdit_SetUnit]]'''
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|-
 +
| '''[[LuaApi:ScenEdit_DeleteUnit|ScenEdit_DeleteUnit]]'''
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|-
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| '''[[LuaApi:ScenEdit_AddReferencePoint|ScenEdit_AddReferencePoint]]'''
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|-
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| '''[[LuaApi:ScenEdit_SetReferencePoint|ScenEdit_SetReferencePoint]]'''
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|-
 +
| '''[[LuaApi:ScenEdit_DeleteReferencePoint|ScenEdit_DeleteReferencePoint]]'''
 +
|}

Revision as of 08:09, 22 November 2014

Command Lua API
Function Name Description Example
ScenEdit_SetWeather
ScenEdit_AddAircraft
ScenEdit_AddShip
ScenEdit_AddSubmarine
ScenEdit_AddFacility
ScenEdit_AssignUnitToMission
ScenEdit_SetSidePosture
ScenEdit_SetEMCON
ScenEdit_RunScript
ScenEdit_GetKeyValue
ScenEdit_GetKeyValue
ScenEdit_AddUnit
ScenEdit_SetUnit
ScenEdit_DeleteUnit
ScenEdit_AddReferencePoint
ScenEdit_SetReferencePoint
ScenEdit_DeleteReferencePoint